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Ministry of Image - Fanfiction Printing

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Description

Webm, 60 FPS master of
 
The only differences are that this is non-256 colour, and is 60 FPS. Original scale has been left intact. These are issues I had with limitations on the .gif format.
 
EDIT: Noticed the animation has issues looping. Weird, as it’s a seamless loop when previewing the frames in Blender. Oh well.
 
For those who are wondering, re-sampling FPS in animations is easy with Blender. Some math is involved, as you need to scale the Dopesheet size at the very first frame of animation with the following formula:
 
(FPS desired)/(Current FPS)
 
So, that’d mean 60/24, which is 2.5. So I simply scaled the dope sheet to 2.5, then re-rendered at the new frame-rate.

safe2268642 artist:fillerartist227 marble pie8745 pinkie pie265993 earth pony546273 pony1701270 g42127550 3d130069 4:380 60 fps889 animated131740 blender16541 duo205169 female1910292 happy47272 jumping4886 low poly164 mare806834 no sound7683 retro544 style emulation5182 webm28336
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