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BTW if you call that hype, then I can easily hype myself. This is why it is semi-autonomic. I just ask for adrenaline and it comes to maximum level with every advantage. Speed, precision.
And it is over because it’s boring. Say something about how you dont believe in adrenaline and how is it impossible and we are done.
Good luck with your last comment!
It’s just your opinion. Show me the article.
There is no need life/death situation… There is the article about the gamers. The desire for fulfillment is more than enough just like in the case of a sportman. Both, in singleplayer or in multiplayer. And again, if you reach the level, you can get adrenalin rush “by a snap” because the ability is retained.
Three words in and you’re already proving you don’t know what a third of the words you’re using mean.
There is no semi-autonomic response. That is not how the nervous system works. You can no more learn to trigger your adrenal responses than you can control your ability to digest food. The closest you can get to it is hyping yourself up, but the response is proportional to the level of stress you’re in, and unless there is something really wrong with you, you can’t trick your brain into thinking a video game is an actual life or death situation.
This isn’t a theory or a guess on my part. This is hardcore science.
Again, the petty, empty mockery has no effect here. Indeed it was a very mature argument from you. It is no matter what you say that you think. You may changed your mind but you will say the same shit no matter what because that was your first thing what you said and you can’t change it because you think it’s a competition.
The adrenaline is semi-autonomic and learnable to use it AND handel it. It depends on how do you see a situation and what your “level” is. I learned to handle it more than 15 years ago today. By your words you didn’t.
Even the keyword “adenaline” gives me an adrenaline rush just like a game. When I want I get an adrenaline rush. So simple. I just think of adrenaline, my body knows what it is.
You are really stuck with the adrenaline if you need to re-start this after 5 months.
You see, it’s stupid comments like this that make me think you’re a kid. I said adrenaline does not work the way you think it does. Not that it is not real. It is an autonomic response, not a super power. Not that I expect you to know what “autonomic” means.
Because you are the 8 years old I presume. You simply ignore every article and you don’t believe in the adrenaline…
You don’t have to say anything because you take it as a commandment and you can’t handle if others have arguments.
Search for “maverick bird” and play with it to test your speed. Get 100 points.
I haven’t changed anything I’ve said, you just don’t seem to be able to follow what I’ve been trying to tell you. I don’t even know how to talk to you at this point because I’m no teacher, and you probably wouldn’t listen anyway.
Also, I said you were nine (9) years old, not eight (8).
You are constantly changing your words. You said people can’t get adrenaline from videogames. The article shows that people can.
Your “8 years old” card is cheap from nowhere after 5 months. What do you want again? You cant use the advantages of the adrenaline. I understand but you dont understand tht there are better gamers than you. How we are doing it? Adrenaline and dopamine. Anything else?
I had to step away from this for a while.
First, to reiterate, that’s a science fair project which is hardly a reliable source of reference for scientific study. Second, the only thing your “article” says is that you can get an adrenaline rush from a video game, not that you will suddenly gain Bullet Time focus. Finally, the reason I had to step away from this argument was because when I saw how strongly you thought that article supported your argument, I realized you were probably nine years old or something, and that I’ve been arguing with you about concepts that are well above your ability to understand, which probably should have been obvious considering how eagerly you argued that you could slow your perception of time to a crawl at will.
You are just ignorant. I showed you an article about the adrenaline test made with gamers but you ignore that to force your latest words.
I can’t believe you never felt adrenaline during a gameplay. Competition, challenge, adrenaline. There is no real danger needed. With time the adrenaline is controllable.
“No need to be nice”… Drama queen.
But after all, there are always slowpokes and a few über pros in the deathmatch games, so you are not a big surprise…
Okay, there’s no being nice about it anymore. You are an idiot. The adrenaline rush is a response of the autonomic nervous system. The keyword there is “Auto”. It means it is automatic, it acts outside of your control. You would get more of an adrenaline rush stubbing your toe than you would from a video game. The only way you could get an adrenaline rush to slow your perception of time and your reaction speed would be if you actually believed yourself to be in real, physical danger.
And I do mean you, not that little cartoon character on the screen. It’s not something you can trick your brain into thinking, it’s something that reacts based on what you know.
Well, you just “don’t belive” in adrenaline and you are talking about that. I can’t do anything with that… I just show you a world what you don’t know and that’s all. How things work. Welcome to the hardcore gamers world.
Your reactions do not much matter.
What the hell are you even on about? The more I talk to you, the more ludicrous your statements become. At this point you’re not trying to make sense anymore.
As the exams have no real danger. But single player games have a story and multiplayer games are competition. You want to be good and that’s enough for that in the beginnings. Success and failure.
What do you think, why is difficulty level in the games?
I get adrenaline rush simply by speaking about adrenaline. But I can “ask for it” if I want to…
There’s a major difference. One is playing an actual physical sport which can result in very real physical injury and keeps you active allowing you to easily burn off the rush. The other is sitting in a chair clicking buttons where the worst threat to your physical being is carpel tunnel, as well as possibly vision damage.
You aren’t a sportsman, are you?
The moment you claimed to have the reflex powers of the Point Man from F.E.A.R should have been my cue to withdraw.
No, video games do not give you the fight or flight response. Your brain recognizes when you’re in real danger. Furthermore, you can’t be calm and have an adrenaline rush at the same time. You can be relatively calm, but the hallmarks of an adrenaline rush are not just faster mental processing, but an increase in blood flow. It’s a reaction that spans your entire nervous system, you can’t just pick and choose what happens.
I’m not shaky during an adrenaline rush. I’m relaxed enough. No one can say that I’m in an adrenaline rush. The ‘burning’ is the best part of it. Better than the coffeine.
Yes, the first was a test. But it’s positive.
I get as much adrenaline by playing video games as in real life situations. I get very hungry at night after a long match.
I had several times real life ‘adrenaline situations’. Physically and mentally. I studied managment, that’s lot of tests.
And I felt there is no difference if you can handle the adrenaline.
The first and last time when it went negative, I was 10 years old and I played Aliens vs Predator 1 as a marine. Now I’m 27. I played action games for 17 years… AVP, SoF, COD, Medal of honor, Need for Speeds, CS, hl2, HL2dm, DOOM, QUAKE, Prey, FEAR, L4D2, TF2. And yes, I feel the adrenaline in every single gameplay.
Do you think the body can’t learn that? Also my hearth isn’t speed up, because it learned the thing. Sure, the breathing depends on you.
I’m sitting during a gameplay. But I’m controling my muscles. The aiming is wrist work.
Sometimes when I’m on the streets and I’m going somewhere, I get randomly adrenaline rush when I see a car or anything and everything ‘slows down’. Or I’m just sitting in the bus and looking out of the window. It happens, but that’s not so bad. I speed up in millisecs.
Do you know the ‘Grey mod’ for hl2-ep2?
And let’s find some article. ‘handle adrenaline breathing’. That’s a long one, but they know it.
http://www.policeone.com/training/articles/1271860-The-adrenaline-dump-Its-more-than-just-breathing/
The tone down was because this time I was only counting assists where the Sniper got the killing blow, when before I was counting anything where he got an assist using his Sniper Rifle. It still comes up to 12 each at least.
As the second article you linked says, adrenaline is at it’s core a response and high stress situations that increases blood flow, breathing, carbohydrate metabolism and preparing the muscles for exertion. This is to prepare the body and mind to deal with a stressful situation, and is reactive to the stress you are in. It is a reaction to your current situation, and a video game does not offer the level of stress to slow your perception of time. Assuming you did somehow have the superpower to slow your perception of time, sustaining it over a period of time would be extremely taxing on your central nervous system. Considering you’re also likely sitting down while you’re playing, your arms would also become very shakey and your aim would be shit due to the lack of physical exertion to counter the response of the rush.
You clearly have never met adrenaline, because shaking arms? That’s just the peak of it. That’s adrenaline when you’re doing nothing. Try running for your life, those shaking arms will be replaced with what feels like fire throughout your entire body.
The first article you linked is not even a thorough examination. It’s more like a testing thing, and I hate to tell you, but your body can tell the difference between an actual life threat and a fake one, because you can tell the difference. I’ve studied the subject enough to know that much. As for the second article, well, I covered all that in the beginning of this comment.
Nice work with counting. Grat. :)
5 kills 5 assists. More than 3 but less than 12.
Adrenaline. How it works? The key is the oxigen level. The adrenaline is like a catalyst.
The body learns to handle the adrenaline. When I’m going to hunt I get adrenaline. So I can ‘turn it on’. I can’t turn it off, but I can keep the level for hours. And i can regenerate if im out of adrenaline whitin 30 minutes and start the rush again.
If you never met adrenaline, that just makes you nervous/jittery/shaky.
Both in video games, tests, or in real life situation.
This is experience. I’m such an observer.
But let’s find some article… Uhm. This:
http://www.education.com/science-fair/article/effect-type-video-game-blood/
http://pitjournal.unc.edu/article/animal-instincts-human-body-psychological-and-skeletal-muscular-analysis-adrenaline-human
(the summary at the and is enough I guess…)
Don’t want to make it easy then eh? Fair enough. Bear in mind, these are all situations where the Sniper deals the killing blow with his Sniper Rifle. If you want every kill that the Sniper somehow contributed, you’ll have to find them yourself.
Round 1
Solo Kill
Assist Kill, Finishing Blow, Headshot
Solo Kill
Solo Kill
Assist Kill, Bodyshot
Assist Kill, headshot
Solo Kill
Solo Kill
Assist kill, headshot
Assist Kill, bodyshot
That right there is 5 of each. Once more, all kills where the Sniper does the finishing blow with his rifle. There are some he hits that he does not kill outright, which happens sometimes - This is especially true if you’re a Quickscoper.
Round 2
Solo Kill
Solo Kill
Assist Kill, headshot
Solo Kill
Solo Kill
Assist kill, headshot, enemy Sniper
Solo Kill
Assist kill, headshot, enemy Scout
Assist kill, bodyshot
Assist kill, bodyshot, enemy Scout
Once more, five of each.
Round 3
Solo Kill
Solo Kill
Assist kill, Scout, Noscope
Solo Kill
Assist Kill, bodyshot, enemy Scout
Solo Kill
Unfortunately, this round is cut short so we can’t really tell how well he did overall. In the span of three or four minutes, though, he gets four solo kills and two kill assists, with a brief lul in the enemy offense. As for the Assist-Kill thing, a kill assist is every bit as valid as an independent kill. The question isn’t ‘did you kill him alone’, it’s ‘did you hit him’. Given your talk about how you have ‘perfect aim’, you would basically play like this…
… Okay, I can’t even be nice about this one, this is the single dumbest thing you’ve said in the entire conversation.
… I stand corrected, that is the dumbest thing you’ve said this entire conversation. Let me tell you how adrenaline works. It is reactionary to a high stress situation. For you to be pumping enough adrenaline into your brain to slow your perception of time, someone would have to be in actual danger, like a car accident or something. You can’t just turn it off and on, and adrenaline is reactionary, so by controlling your breathing you’d literally be counteracting the stress that would give you an adrenaline rush.
If you’re going to use neuroscience to argue your point, read up on it first.
Yes. because I checkd it. 3 kills 6 assists.
Nah… With adrenaline the game looks like slow-motion, I never take a break or miss a millisec, my reaction time is more better and also my aim becomes close to perfect.
Learn to handle your adrenaline. Adrenaline and breathing. That’s the key. Adrenaline gives the speed and the sense, the breathing helps holding back and keeping it in right direction and timing.
This is the secret of the “champions”… And a fast machine for 120 FPS…
I assure you, my comment is not because ‘I said so’. My comments are based on the fact that the general assumption is if someone gets headshots over 90% of the time (sometimes even over 85%) and sustains that through a game, most people will look at them with suspicion. Over 95% most people will outright assume you’re hacking and your computer latency causes you to miss a shot or two. 100% will usually leave no question.
None of the videos you sent helped your cause at all. About the only one you showed with honest-to-goodness quickscoped headshots was edited to show highlights. The rest I’m still confused as to why you bothered linking. I also haven’t changed my argument at all. It is as it has been since the start; being a quickscope sniper while on the front lines is suicide.
Quickscoping means you jump into the scope and then fire instantly. Truth be told, if they’re in the crosshair at the time you do it, they’ll likely have moved just enough to miss. Your bullets move instantly, but scoping takes up .2 seconds, more than enough time for someone to move away.
Now I know you didn’t watch the video. 12 kills. Each round. I did not count kill assists unless the Sniper landed the killing blow, otherwise those numbers would be higher. Do I have to link you each kill the Sniper gets?
You call them ‘reflex shots’ and yet you’re arguing for quickscoping, which is a reflex shot technique.
I find the more a person feels the need to convince others that they are pro or perfect, the less skilled they actually are. The moment your argument relied on me believing you were a pro, you had failed. I feel it also important that you know that Adrenaline does not improve concentration or focus or aim. The adrenaline rush would not help you shoot better, if anything it would actually make you shoot worse.
The Sniper’s health is the same as three other classes for a reason. Each of those classes is built to, somehow, avoid taking damage. The Scout has high mobility, making him harder to hit than other classes. The Spy is typically cloaked or disguised, so ideally no one will even be shooting for him. The Engineer typically hides behind sentries and dispensers. The Sniper has only his rifle, and he can’t shoot fast enough to halt an offensive push if he’s on the front lines. No enemy in their right mind will ignore him if they can see him. You’d be killed by the crossfire of the fight, if not a direct attack. Additionally, with all the stress of close combat, you’d most likely not be able to hit targets very accurately. There’s a reason why the ability to stay calm in stressful situations is highly valued.
You’re going to need to give me a better reason than that to believe you.
But yes, this argument has gone on too long, at least that much we can agree on.
Okay, your comments are just like “Oh, no, you can’t aim because I say that”.
You play around like “everything supports your arguments”, even if it DOESN’T.
If you say that aiming to heads is hard, and I show you that is not, that “supports your argument” somehow. You are continuously changing your arguments. You stuck on quickscopeing for example. But you ignore that the half of the team has as much health as the sniper, right?
Quickscopeing means that your crosshair is on the target before you zoom in, and if you zoom in and the enemy isn’t in the crosshair, you aim again.
HL2DM:
“are all the same height, move at the same speed”
Yeah. And you don’t know the bunny hopping and the speedskateing and you speaks like the maps are flat.
Your counting is false. That was 3 kills and 6 assists. That guy can’t aim, because he shots the buildings instead of keeping the crosshair on the roads. He shakes the mouse. His good shots are the reflex shots, and this funny because “reflex shots support your arguments” I guess?
The guy moves with the team and he is on the controll point (thats the ‘hill’) but this “supports your argument” again.
You are like “you didn’t play this, you didn’t play that, you didn’t play any fps, you can’t aim, you can’t do anything”. You are going to drama roads. You started to become childish. :)
So here we are:
Because I said.
Let’s finish this, I leave for you the last comment. Don’t be repetative, make it a good one. I do not care about petty mockery I just ignore it. Keep it short to spare time. Rainbow Dash doesn’t like the much text.