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Beau Skunky
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"[@Background Pony #71CB":](/images/2431219#comment_9247146
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In fairness, Super Mario Sunshine & Galaxy probably wouldn't look much different with a higher polygon count, and I think they kept Super Mario 64 the way it is, because it's low-polygon style has become kinda familiar with it.


 
The SNES was a different story, because they were trying to push "better" graphics back then, and experiment with them.
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Edited by Beau Skunky