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Description

C’mon Moondancer, it’s time to go exploring the wasteland again

safe2281861 artist:heir-of-rick1456 lemon hearts2790 moondancer6393 earth pony551470 pony1711940 unicorn587878 g42123842 bed60946 bed mane905 clothes679588 comic142246 dialogue101964 duo209103 fallout5023 fallout 7669 female1912712 glasses96828 jumpsuit6094 magic102997 magic abuse673 mare814559 pipbuck4683 raised hoof76910 screaming5172 singing9058 sleeping30785 take me home country roads16 telekinesis41879 vault suit4660

Comments

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Ping_chan
Wallet After Summer Sale -
Not a Llama - Happy April Fools Day!
The End wasn't The End - Found a new home after the great exodus of 2012

Pretty soft for a Sony.
@Joseph Raszagal  
I recently started a new play through with Fallout 4, for all of its bugs, it’s still a fun game, I also went through the Mechanist DLC, the last part of the quest always seems to get stuck for me, leaving me unable to initiate the final dialog to finally end the quest, at this point I’m used to using console commands to complete the quest.  
One of the mods that I’ve been meaning to use is a mod to increase/uncap the companion limit, but the AI and pathfinding is so damn annoying that I may just stick to using Piper and using a mod to let me keep Dogmeat also.  
But already I’m sick of Dogmeat jumping in the path of fire between me and a bad guy, or sitting on his butt Exactly where I’m trying to build something…  
I’m actually tempted to go full out lone wanderer. :p
Joseph Raszagal
Wallet After Summer Sale -

Emily Brickenbrackle III
@Ping_chan  
Or they could at least perfect the largely flawed engine that they’ve stuck to, right? I mean, I get it; it’s the engine that they’re most familiar with and they can work with it faster to produce a product, but there’s still all of the following to think about:
 
  • NPCs spawning underwater and drowning. Sure hope you didn’t need that guy for a quest.
     
  • NPCs spawning in hostile environments filled with nasty things that will definitely kill them.
     
  • NPCs spawning upside-down and staying that way.
     
  • NPCs swimming on land.
     
  • Having Fast Travel drag dead corpses along with you. These corpses will then respawn later in their new location. Just imagine that happening with a cazador.
     
  • Items accidentally placed into a surface during game-development instead of onto it. This means that when you try to pick these items up, they fall through the surface and into oblivion.
     
  • Weapon scope magnification glitches which allow you to peer through the mechanics of the universe into a polygonal, kaleidoscopic Hell of jagged colors. Kind of funny/trippy the first time, but it just basically renders your scope for that weapon unusable.
     
  • Companion AI bugs: Refusal to enter combat, path-finding errors that result in them getting stuck or running off into the middle of nowhere for an hour, stealing your items for no reason, and so much more.
     
  • Straight-up falling through the world because they forgot to properly map a surface. ALL THE DAMN TIME, BETHESDA.
     
  • Dialogue options never appearing because the NPC became bugged and just refuses to talk to you about the one fucking thing that will progress your current quest. Congrats on that Failed Quest, yo!
     
  • Waaaaaaaaaaaaaaaaay too many balancing issues with weapons to even get into.
     
  • Merchant shop bugs and glitches that permanently ruin the shop’s inventory, with it never resetting and their amount of Caps never resetting either. This really sucked in New Vegas if you bugged out several specific shops that sold the uncommon weapon mods that you wanted.
     
    Long story short, I completely agree with you. Bethesda needs to get their shit together. I love the Fallout series quite a lot, but to call the games perfect would be a through-the-teeth lie.
Ping_chan
Wallet After Summer Sale -
Not a Llama - Happy April Fools Day!
The End wasn't The End - Found a new home after the great exodus of 2012

Pretty soft for a Sony.
@Love Letter  
People have pointed out that they should have done a “early release” and avoid launching it in a “finished” state until a majority of the bugs were resolved. It probably wouldn’t have attracted as much negative attention otherwise.  
My problem with Bethesda is the size of their ego, they have been riding the same damned game engine for years now like it’s the best thing ever.  
I’d like to think they have the financial resources now to invest in a new modern game engine.
Love Letter
My Little Pony - 1992 Edition

Gen 1 Pony
@Ping_chan
 
Oh yeah, the game should not have launched in the state it was in. That said, people are still memeing about it like it’s the worst thing ever, and it’s tiresome. The game’s actually pretty fun now, and the story is interesting.
Ping_chan
Wallet After Summer Sale -
Not a Llama - Happy April Fools Day!
The End wasn't The End - Found a new home after the great exodus of 2012

Pretty soft for a Sony.
@Love Letter  
Bethesda’s bugs and quirkiness are okay and sometimes fun in single player games, trying to take their existing buggy single player engine and turn it into a multi-player game is just asking for trouble, especially when you are Bethesda and launch the game like there’s nothing wrong with it and it’s suddenly a finished product…
 
@Meanlucario  
Fallout 1 and 2 are completely different games on totally different levels, if you don’t enjoy a top down 2D isometric turn based RPG made in the late 90’s, sure.  
Right now I’m having a blast going through Fallout 4 again and checking out some of my favorite mods that recently got some updates. My mod list is like 80 mods long, I’ve got stuff like alternate start mods that let me skip past some of the story elements and let me pretend I’m a generic wastelander and not some thawed out vault dweller. The weapon mods are the funnest out of any of the Fallout games so far I’ve got realistic AR15 mods installed and a mod that adds guns from the Borderlands games.
Love Letter
My Little Pony - 1992 Edition

Gen 1 Pony
What if we had a Fallout Equestria version of Fallout 76? A story of the first barn to open to the Equestrian Wasteland…
 
I’m working on an idea based on exactly that. Will be quite a while before I have anything ready to post though.
Background Pony #AC53
@Stable-Tec
 
Oh that’s right, they were called Stables. I temporarily forgot what word Fallout Equestria replaced “vaults” with.
Background Pony #AC53
What if we had a Fallout Equestria version of Fallout 76? A story of the first barn to open to the Equestrian Wasteland…