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Champions of Equestria

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Description

A side-by-side comparison of the original scene and my recreation, which can be seen by itself at >>1623004

safe2283994 artist:stellarator1408 adagio dazzle16883 aria blaze12747 sonata dusk17101 anthro386361 unguligrade anthro69429 equestria girls269654 g42140802 my little pony equestria girls: rainbow rocks20433 3d131485 animated132846 blender16891 blender cycles3754 clothes686554 female1926657 funny5786 funny as hell647 movie861 not sfm3105 scene interpretation11429 sound19493 the dazzlings6060 webm28839

Comments

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Stellarator
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@Blissey1  
Thanks! :D
 
 
@TheHellbunny
 
The rendering time was about 1.5 mins per frame, on average. The new cycles de-noiser is magic, and I left it on the default settings.
 
I used 64 samples and max 3 bounces, which would normally be noisy for an indoor scene, but in this case the I made the floor and back wall, and everything else is just exposed to HDRI lighting. That makes a HUGE difference, because almost every sample is going to bounce off to infinity and be lit by the HDRI rather than needing to bounce around a bunch to hit a light source.
 
Also to make the hair not hose my render times I set max transparency to 8. In some cases that can cause issues, but in this case any sample/ray that passed that threshold would be already deeply buried in the hair. If you are doing leaves with alpha or something similar that would not end up looking as good.
 
Also there is an addon called “random cycles seed” which randomly changes the sampling seed every render/frame, which means any artifacting you have do have gets list in the animation.
Crowley
Wallet After Summer Sale -
Magical Inkwell - Wrote MLP fanfiction consisting of at least around 1.5k words, and has a verified link to the platform of their choice
Birthday Cake - Celebrated MLP's 7th birthday
The End wasn't The End - Found a new home after the great exodus of 2012

Can't we all get along?
Man, the movie did it with humans, but this guy even went as far as animating their equine ears with expressions.