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Champions of Equestria

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Description

A side-by-side comparison of the original scene and my recreation, which can be seen by itself at >>1623004

safe2280344 artist:stellarator1412 adagio dazzle16826 aria blaze12718 sonata dusk16991 anthro378047 unguligrade anthro68816 equestria girls268108 g42122735 my little pony equestria girls: rainbow rocks20389 3d131788 animated133166 blender16989 blender cycles3783 clothes678948 female1911195 funny5794 funny as hell650 movie860 not sfm3111 scene interpretation11442 sound19591 the dazzlings6073 webm28942

Comments

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Stellarator
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@Blissey1  
Thanks! :D
 
 
@TheHellbunny
 
The rendering time was about 1.5 mins per frame, on average. The new cycles de-noiser is magic, and I left it on the default settings.
 
I used 64 samples and max 3 bounces, which would normally be noisy for an indoor scene, but in this case the I made the floor and back wall, and everything else is just exposed to HDRI lighting. That makes a HUGE difference, because almost every sample is going to bounce off to infinity and be lit by the HDRI rather than needing to bounce around a bunch to hit a light source.
 
Also to make the hair not hose my render times I set max transparency to 8. In some cases that can cause issues, but in this case any sample/ray that passed that threshold would be already deeply buried in the hair. If you are doing leaves with alpha or something similar that would not end up looking as good.
 
Also there is an addon called “random cycles seed” which randomly changes the sampling seed every render/frame, which means any artifacting you have do have gets list in the animation.
Crowley
Wallet After Summer Sale -
Magical Inkwell - Wrote MLP fanfiction consisting of at least around 1.5k words, and has a verified link to the platform of their choice
Birthday Cake - Celebrated MLP's 7th birthday
The End wasn't The End - Found a new home after the great exodus of 2012

Can't we all get along?
Man, the movie did it with humans, but this guy even went as far as animating their equine ears with expressions.