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Description
Recently I discovered that you can Ctrl+Click in Blender to extrude geometry to the clicked area. This makes tracing 2d images significantly faster compared to my previous method. It’s impressive that you can use a program for years and still miss an essential feature.
The background was also made in Blender and is based off of this image. Originally I was going to add a joke about jeggings and what was considered “evolution” but… eh. It was either draw and animate two background ponies, or make a static 3D background; I’m also lazy so… (Of course I didn’t anticipate the two hour render time.)
Whoops. The green(?) part of her cutie mark I intended to be orange.
Original Image
The background was also made in Blender and is based off of this image. Originally I was going to add a joke about jeggings and what was considered “evolution” but… eh. It was either draw and animate two background ponies, or make a static 3D background; I’m also lazy so… (Of course I didn’t anticipate the two hour render time.)
Whoops. The green(?) part of her cutie mark I intended to be orange.
Original Image
Source
not provided yet
3D is one of those places where open source is really hurting, because blender’s just a mess. you can’t even pose stuff because the movement is full of jerky asymptotes. so even doing this is pretty impressive.
Me? Good with Blender? I suppose that my eleven year old laptop is holding me back quite a bit, but I can’t hold a candle to most blender artists on this site. There’s a reason I shy away from modeling characters.
it’s blender
I’d disagree on the first point, it would suck yes, but you’d be unaware of it. His friend’s last conscious moment was stepping onto the transporter pad and being dematerialized. From that point he never regained consciousness as his pattern was too degraded to rematerialize so they flushed the buffer. So it wasn’t like he was suffering for all of those years. It would have been worse had they not attempted their plan, and they both slowly died from the ship’s life support running out of power.
If you want to get super, super technical, a lot of people argue you die the moment you’re transported, as essentially what happens is the transporter destroys you, then creates an identical copy at the target destination with all of your memories intact.
In either case, the episode in question was about him being killed then brought back to life, which was in TOS, not TNG.
Right, I remember. He was thought dead because the wreck was 75 years old, then Enterprise D found he was still alive thanks to the transporter. His physical age was of course far younger than his chronological age. Like Presea from Tales of Symphonia, whom I had attributed the episode to when I first saw it because I’m a young millennial shithead. X3
To be fair, being stuck as pure data for years while slowly degrading is actually a fate worse than death. The mere fact that the pattern was degrading means that he was technically already dying.
No, he didn’t. He wasn’t killed and brought back to life in Relics. He disengaged a transporter element which stopped it from rematerializing anything, then stuck it on a diagnostic loop so it wouldn’t flush the transporter buffer. Then he engaged the transporter on himself and a friend. This allowed them to stay dematerialized in the buffer for years until help arrived. His pattern only suffered slight degradation, while his friend and co-pilot suffered far worse and could not be brought back out alive.
At no time was he “dead”, he was simply in the transporter buffer.
Edited
The episode where he was killed and brought back was “Changeling” from the Original Series.
I no longer have any idea what you’re talking of. I looked it up, the episode is indeed from TNG, Episode 130, Relics. Scotty comes back to life from a transporter buffer in a Federation wreck.
Since I didn’t remember the episode you mentioned off-hand (it’s been awhile since I ran through the entirety of TOS) I didn’t mention it. But I know it wasn’t TNG since that episode was a sending-off one and he certainly didn’t die and get resurrected in it. Maybe I should’ve made that point clearer.
Edited
No, it’s the original series. I don’t recall the episode name or number but it’s a robot that kills and revives him (reviving at Captain Kirk’s command.)
Edited
Yes, that was my question. Thanks.
Scotty only appeared in one episode of TNG, and none in DS9.
… bit dark…
I love that episode. That was TNG, yeah? ‘Cause some episodes of TNG and DS9 blend together in my memories and I’ve not watched either show since high school. <w<
Scotty did die in an episode but was promptly brought back to life by what killed him.
You’re misunderstanding what I meant. I wasn’t saying it was limited to one color. I was saying the usual “unnamed away team security member who dies horribly” shifted from red to gold due to the division colors changing. Not that they were the only people to die. Security personnel were the most-frequent casualties.
Edited
Need I remind you, ADMIRAL HANSEN was killed off and he was an ADMIRAL
@ObliviaTheChangeling
Heck, even some named characters/officers could be killed off. And sometimes they even stayed dead! =O
Nope, it wasn’t even limited to one color anymore, as I already said. EVERY unnamed character had the risk of dying in an episode.
That’s because division uniform colors got swapped. Security was now gold (brown) rather than red. So nameless brown shirts died instead. But the trope had already been established, so “Red Shirt” lived on.
Edited
It didn’t apply to any redshirt when TNG started and it carried over to Voyager and DS9. Then it was “every nameless officer can die”. So, redshirt or not, everyone who wasn’t a main character was in danger.