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Description

Played They can take my life, but they’ll never take my apples!  
Attack Charge!  
Destroyed Aaaaaappppppppleeeees!

Comments

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Ledvi

@ACornpaw 
When
 
  1. My interest in Hearthstone comes back, thanks to the distaste towards the Un’Goro expansion. 
  2. Knights of the Frozen Throne comes out so I can get better understanding on the card packs. 
  3. When someone draws a necromancer Starlight. I don’t mind if its Twilight or my old OC that used to be on this site before I took it down.
Background Pony #B12A
If you want to know if this card would be overpowered or not, just compare it with Grommash Hellscream.  
full  
Same mana cost, both have charge, but it needs to be at least 4 damaged minions on the board for Warriorjack to deal as much damage as an enraged Grommash…  
Hum… Yeah I guess @Jhon Carter is right. +2 attack for every damaged friendly minion seems balanced to me. It forces you to keep control of your side of the board until turn 8 if you want Warriorjack to be effective.
Darth Sonic
Friendship, Art, and Magic (2019) - Celebrated Derpibooru's seventh year anniversary with friends.
Friendship, Art, and Magic (2018) - Celebrated Derpibooru's six year anniversary with friends.

@Ledvi  
Hey, I think this card is only a little above curve, and I personally think that’s fine.
 
Really, the problem with a digital CCG versus a IRL CCG is that card rarity doesn’t really matter in the digital ones. IRL CCGs can afford to make cards that are WAY off the curve and balancing that by making them ultra rare. Digital CCGs can’t really do that.
Ledvi

@Jhon Carter  
I use to believe these cards are jokes, but later on I slowly wanted to take this seriously.
 
The problem is what everyone is saying. My cards are overpowered. But isn’t that the purpose of Legendary minions?
Jhon Carter

I would probably change it to +2 attack for every damaged friendly minion, and even then it would probably still be too strong. Keep in mind that the only other comparable cards in the game either have less attack/health or cant attack heroes on the first turn down, this could easily reach 15 attack as is with just a whirlwind or a few non-lethal trades.
 
Granted just about all these cards are poorly balanced so maybe that’s not the point, but it’s fun to fantasize anyway.
Hclegend

The Glimglam Fan, Fam.
Whirlwind + 11 minion board + this = 23 damage Charge.
 
Balanced as fuck. Even then, an average board will have like what, 6 minions? +12 damage lol.