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+-SH safe2272611 +-SH artist:woonasart46 +-SH pony1705620 +-SH fallout equestria24546 +-SH crossover75480 +-SH drug use585 +-SH drugs3539 +-SH duo206691 +-SH fallout4997 +-SH female1914837 +-SH filly105347 +-SH grayscale52164 +-SH jet (drug)6 +-SH mare809735 +-SH med-x16 +-SH monochrome180751 +-SH sitting100514
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Version with fixed proportions;
https://www.dropbox.com/s/nx970flxrh5c0ov/Jet.png?dl=0
As for the idea with reforming Raiders, that’d be real nice, yeah. Might be too complicated for a mod though, would have to be a legit DLC.
I guess the Wasteland Workshop DLC is gonna be as close as it gets.
And maybe Cait counts. Sorta.
Also
||Reminded me of something silly ||
Even better when fortune finder triggers and caps go everywhere.
Honestly wish there was a way in Fallout 4 to capture, ‘hire’ and/or reform a few of them into guards for caravans or out right form your own raider tribe.
I can’t say settlers do the job just right, their just to nice.
Thought it’s always hilarious when they’re reaction to literally exploding another raider is a completely deadpan “Shit, that’s gonna leave a stain”.
Thought that only happens on
best FalloutNew Vegas, though.Edited