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Description
A small update to my previous upload. A new, totalitarian cabinet, a flag for NS ideology Equestria, and a putsch event to make it all happen! For your standard, not nazi Equestria, check my previous update (BTW, changed its ideology to social conservative, so the ministers don’t overlap with the fascist ones). Comments and feedback are appreciated!
Source
not provided yet
Still, you can be much more flexible with both the ministers and their personality traits! Even the game can have the same ‘character’ available with different ideology/traits! Especially the ever flexible “paternal autocrats.” Also remember that you can have a range of ideological ministers a point or deviation at least from the HoS. Don’t try and feel constrained by mimicking the late-war GER playthrough.