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LOL

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Background Pony #123E
Meh, I’ll just play SimCity on the SNES. That music is nostalgic as feck anyway.
Background Pony #7083
@Background Pony  
Oh hell yes. I remember playing that (Oregon Trail), though I don’t know which version, on a Mac back in the early to mid ’90s in primary/elementary school.
Background Pony #7083
@Itsthinking  
Why does it sound like I’d have more fun farting around with The Redistricting Game, an educational game about how politicized redistricting is every ten years in the United States and possible solutions to that problem, than to play this latest incarnation of SimCity?
Itsthinking
Princess Ember - Derpi Supporter
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🅱
EA has said that “single cities in isolation” didn’t fit with their vision? If their vision is to create a realistic city simulator, their vision is just wrong. The way they have cities develop in the new game is not anything close to how cities actually develop.
 
No city of 200 thousand people (fudged population actually, lololololo) would be buying power from a city of 5000. They’d have everything they need in one single city.
 
No city of that many people (but actually not really, lollololo) would dedicate itself to doing one thing and one thing only. That’s what a factory does, not a city.
 
EA’s definition of a “metropolis” is very different from mine. The “single city in isolation” method actually is how some cities develop. It’s why suburbs exist, every single thing is close contained in one area and it spreads out. There’s no sharing of resources because cities can do everything themselves. Cities are not usually founded miles away from other cities and leave huge gaps in between. Furthermore, why does my “metropolis” only have like 140K people in it?
Background Pony #7083
@Itsthinking  
Really short-sighted and idiotic, especially on that last one, given the amount of time between the launch of one system and the launch of its successor. Examples (North American release dates):
 
NES (1985) to SNES (1991): 6 years  
Sega Master System (1986) to Genesis (1989): 3 years  
Genesis (1989) to Sega Saturn (1995): 6 years  
SNES (1991) to N64 (1996): 5 years  
Sega Saturn (1995) to Dreamcast (1999): 4 years  
Sony PlayStation (1995) to PS2 (2000): 5 years  
N64 (1996) to GameCube (2001): 5 years  
PS2 (2000) to PS3 (2006): 6 years  
GameCube (2001) to Wii (2006): 5 years  
Xbox (2001) to Xbox 360 (2005): 4 years  
Xbox 360 (2005) to its successor: at least 8 years  
Wii (2006) to Wii U (2012): 6 years  
PS3 (2006) to PS4 (2013?): at least 7 years
Background Pony #C8F7
@gg666
 
Sad thing is it’s been proven and now admitted that it can be played offline. The idea that it was necessary for the servers to handle all the calculations with patently false (except metadata like global markets and leaderboards of course) AND all that was needed to prove this was to take out the prompts that check to see if your offline every 20 minutes so it can kick you off if you’re not online.
 
It’s already been cracked for the most part but without massively large mods you will still get a rather poor single player experience due to it being based around working in tandem with cities.
 
Either way though, EA was caught in a boldface lie.
Itsthinking
Princess Ember - Derpi Supporter
Diamond -
Friendship, Art, and Magic (2018) - Celebrated Derpibooru's six year anniversary with friends.
Birthday Cake - Celebrated MLP's 7th birthday
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Silver Supporter -
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@soundtea  
Dude, I know. I own the system. Every system (well except for the Game.com) has games worth playing on it. Still doesn’t mean that EA didn’t screw up the system incredibly.
 
A console launching in 1993 with only three face buttons? Daisy-chained controllers? A complete lack of future proofing, because EA just assumed they’d launch the successor within a few years?
Background Pony #7083
Seriously? He chose EA as an example and not a more obvious company like Nintendo or at least Square Enix, if you consider their prior histories as separate companies?
soundtea
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My Little Pony - 1992 Edition
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Ocellus is best buggo
@Itsthinking  
It fell to the FMV game craze. The other games were good. Hell the 3DO had the only arcade perfect port of SSF2T for years. With arranged music even.
Background Pony #C8F7
@Itsthinking
 
3DO was impressive for it’s time but it was prohibitively priced and marketed heavily towards adults who, at that time, did not have a heavy interest in gaming or were otherwise more interested with PC gaming.
gg666
The End wasn't The End - Found a new home after the great exodus of 2012

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