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+-SH safe2289628 +-SH edit182737 +-SH edited screencap96741 +-SH screencap304134 +-SH izzy moonbow24231 +-SH pony1719555 +-SH unicorn591665 +-SH g588049 +-SH my little pony: a new generation15817 +-SH 3d132417 +-SH :o7106 +-SH animation error2653 +-SH caption26929 +-SH close-up9471 +-SH eye2197 +-SH eye reflection1012 +-SH eyes2365 +-SH female1921399 +-SH mare819371 +-SH open mouth259249 +-SH reflection5161 +-SH solo1509856 +-SH text99011
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Edited
@Softy
Might just not be enough ambient light or contrasting surfaces to make the reflections noticeable. ^^
Look closer. Like almost touching your nose the the glass close. (Close one eye if that helps you focus.) Also make sure you have good lighting on your face.
My eyes look similar to the G4 characters’ eyes. Black in the middle, a ring of color around it, then the light shimmy shines on it in a few little white dots and stuff. No mirrored images at all.
Well then you’re a vampire. Congratulations?
I just did and I didn’t see myself reflected into my own eyes’ reflection.
Yes, they do. Go look into a mirror right now.
“This proves that the security footage was faked. Our vic wasn’t killed by a unicorn.”
“Well then, sounds to me like we’re looking for… a horse of a different color.”
YEEEEAAAAAAHHHHHHHHHHH
I don’t think it’s mistake, more intentional tradeoff. It’s tradeoff of technical correctness vs making eyes pretty vs movie budget. It’s hard to make eyes reflection looking nice when you can’t control highlights shape, and it’s hard to control eye highlights when they come from environment. Also saves some rendering time, so you don’t have to render whole city just for character eyes
Maybe worth to make different reflection maps for different locations though.
Edited
They look the same to me boss.