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Description
The girls have a minor dispute over what is allowed in their O&O campaign
Tags
+-SH safe2288083 +-SH artist:dafiltafish366 +-SH bon bon19725 +-SH dj pon-334538 +-SH lyra heartstrings35528 +-SH octavia melody28599 +-SH sweetie drops19725 +-SH vinyl scratch34538 +-SH earth pony554042 +-SH pony1718048 +-SH unicorn590910 +-SH g42129241 +-SH atg 2021775 +-SH bon bon is not amused1162 +-SH clock2755 +-SH dialogue102503 +-SH dungeons and dragons1598 +-SH l.u.l.s.483 +-SH newbie artist training grounds9420 +-SH octavia is not amused487 +-SH ogres and oubliettes373 +-SH tabletop game353 +-SH unamused25908 +-SH yeet112
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You say that like the players can’t try to stop the adventure to jump it, or see it on the map and go “I’m going to jump that bitch.”
I’m not blaming you for the players’ actions. I’m blaming you for creating a setting and then punishing the players for interacting with the setting.
And it says a lot that even if they are just passing by and I warn them it’s too far, you would be blaming me for my player’s actions. And you are the one claiming I’d have them fall in instead of having them trip and knock a rock in instead.
As a DM, you have the control to determine where to bring the players.
I said knocks a rock in, not the player falls in.
Everything in tabletop gaming is based on stupidity. You’re playing a game where players can be killed by a herd of house cats.
Best case is that you trip and knock a rock is, with the silence lasting a minute before you hear the thud.
You try jumping the Grand Canyon, you’re not gonna make it, no matter how many nat 20s you roll.
Not always. Stupidity shouldn’t be rewarded if that isn’t the theme of the campaign.
And the best result is the attack works and does damage.
No, that nat 20’s are the best results, not success. There is a huge difference.
So what you’re saying is that she needs to roll double nat 20s.
It’s too confused to get an opportunity attack while Lyra tries and fails to yeet it.
Than you’ll learn very quickly how underpowered the class is.
There’s also a feat for physically grabbing and throwing enemies in a splatbook if memory serves.