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Description
Yeah, I’m bored…
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+-SH suggestive196372 +-SH artist:joeydr184 +-SH fluttershy269263 +-SH oc1013373 +-SH oc:green byte267 +-SH pony1715174 +-SH g42127182 +-SH abstract792 +-SH animated133517 +-SH canon x oc37252 +-SH female1916331 +-SH gif63431 +-SH implied sex8713 +-SH male591552 +-SH minimalist2318 +-SH modern art1673 +-SH pixel art17371 +-SH sex-implying blocks15 +-SH shipping268905 +-SH simple background647132 +-SH stallion216824 +-SH straight189700 +-SH white background180219
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I understand this.
Wow!
My body was not ready for this
geekpostingEven if we store the color as a single byte (3/3/2), we still get 8 bytes for colors per frame and 2 extra bytes for positions, which would make the animation take up 48 bytes.
We could also cheat and store position as one byte as well (4 bits for X, 4 bits for Y), it still would make it take up 32 bytes for 2 frames.
If we use offsets and repeating patterns, we could theoretically bring the size of 2 frames down to 6 bytes, but it won’t go below that.
Edited