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Description
Played: Rule number one: Pirates don’t play by the book.
Attacked: Slowpoke.
Destroyed: Retreat!
Attacked: Slowpoke.
Destroyed: Retreat!
Yeah sure it’s not super great but it’s possible to have fun with it.
It’s like the rogue quest, you play a late game where you are unstoppable aftert a point.
Use Counterfeit Coins and Coldlight Oracles to trigger this early and keep drawing giants and win.
7 may seem high ut otherwise you could trigger this 2x a turn with Shadowstep, which seems a bit much, even on turn 10.
Preparation could make it a decently easy +2 / +2 but it’s stil not something that will close out the game.
Edited