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Marioland

Not sure I'd run it in Miracle tbh. Sure, it's a lot of card draw, but why pay 5 mana for 3 cards and a 3/3 when you can instead draw a nearly unlimited amount of cards for 6 mana and get +1 / +1 to boot? Gadgetzan Auctioneer will just about always be better in Miracle simply because it has unlimited card draw potential when added to the Rogue's natural arsenal of cheap spells.


 
Sadly (or fortunately if you really hate Miracle Rogue), the loss of Conceal when the Year of the Mammoth rotates it into the Hall of Fame set will make it a lot harder for Miracle to subsist, since you can't just Conceal your Gadgetzan Auctioneer and wallop your opponent once your mana has reset back to 10 next turn.


 
PS: Even in the late game, it's still terrible for Tempo. It's still just a 5 mana 3/3 on the board even without the mana crystal drawback, after all, and spending that much mana on a weak body is completely anti-tempo. It just nets you more options, and with that, possibilities for more value or more chances to grab your winning combo. the latter situation is where I'd expect it the most, trying to snatch up your combo pieces as fast as possible knowing you'll win with it even if you slip on the board a little.
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Edited by Marioland
Marioland

Not sure I'd run it in Miracle tbh. Sure, it's a lot of card draw, but why pay 5 mana for 3 cards and a 3/3 when you can instead draw a nearly unlimited amount of cards for 6 mana and get +1/+1 to boot? Gadgetzan Auctioneer will just about always be better in Miracle simply because it has unlimited card draw potential when added to the Rogue's natural arsenal of cheap spells.

Sadly (or fortunately if you really hate Miracle Rogue), the loss of Conceal when the Year of the Mammoth rotates it into the Hall of Fame set will make it a lot harder for Miracle to subsist, since you can't just Conceal your Gadgetzan Auctioneer and wallop your opponent once your mana has reset back to 10 next turn.

PS: Even in the late game, it's still terrible for Tempo. It's still just a 5 mana 3/3 on the board even without the mana crystal drawback, after all, and spending that much mana on a weak body is completely anti-tempo. It just nets you more options, and with that, possibilities for more value or more chances to grab your winning combo. the latter situation is where I'd expect it the most, trying to snatch up your combo pieces as fast as possible knowing you'll win with it even if you slip on the board a little.
No reason given
Edited by Marioland