@Background Pony #3FFC
This, just this. I agree, I know some are probably going to write this game off as a “kiddy shooter,” or something, (just ‘cause it’s not gritty, or an FPS) but as you said there aren’t enough lighter/comical shooters like this, and the ink/squid gimmick seems quite unique, and fun for it, offering many different ways to play, and move around the courses. I’m curious what else the game is going to offer besides multiplayer. (Like if it’ll have a mission mode, or something for single-players.)
Definitely hit the nail on the head with the fans who demand more IPs, but then don’t support said new IPs, or say they look bad, and such.
I must add, I love the “Robot Chicken” bits, and how Reggie even did his own voice for them. (Wonder if he likes that show, and commissioned them to make them for E3.) The “Mother 3” mention was especially funny, because I hear people do constantly pester Reggie about “Mother 3.”
I love that this game is getting a lot of positive reception. While I don’t really have any hatred towards “gritty” shooters (examples of it being done right do exist, like BioShock or the new Wolfenstein), it’s always great when I see games like this, Team Fortress 2, and Loadout providing a more lighthearted take on the genre. It looks like the Wii U’s list of “awesome 2015 releases” has only gotten bigger. :)
Plus now people can’t accuse Nintendo of “not introducing any new IPs” or “relying too much on Mario” like that guy in the Robot Chicken skit (they do introduce new IPs more often than people think [last year we got The Wonderful 101, which was collaboration with Platinum Games], the problem is that these same people who complain about “no new IPs” often end up completely ignoring said new IPs for no good reason).
@Background Pony #812B
The closest mechanic that I can think of is the transforming from the Cybertron games. While those were also third-person, switching between first and third person views when you change form wouldn’t be that hard to get used to.