@Background Pony #CD60
I havent played those. I remember really wanting to play Banjo and Kazooie. Friend owned Mario, so I only played a little of that; zelda was the games i played the most during the 64 era. And star wars. All my mario experience was from NES and Super; played nearly every one of those.
@sxcbeast
Did you never have Banjo Kazooie or Tooie or Super Mario 64?
And having grown up on PS1 Spyro and Crash, no, collectathons usually aren’t just minigame collections; they can have minigames in them (and your mileage will vary with those), but mostly, the have open areas with platforming, enemies, obstacles and collectable objects strewn about.
But Crash Purple and Spyro Orange are mostly just about the minigames with a little platforming interspersed between them.
Scootaloo evolves into Sunny Starscout, and with a Prisbeam stone, she evolves into her final form. Smolder!
@Background Pony #CD60
Collectathons are like that; loads of games had the same model back then. The only “fun” one I played was Donkey Kong 64; but I’m biased, since I never played the others back in the day, since we were a strict Nintendo family. But I played Spyro Remastered on PC, and it was okay; way too easy and tedious. But the worlds and Spyro’s personality was cool to finally be familiar with.
@WaynePonePone
They’re honestly terrible. They’re basically single-player minigame collections, but practically none of them are fun and they use bad 3D models for everything (on the GameBoy Advance, they don’t look too bad, but on any bigger display, they’re ugly as sin).
The only way I’d ever suggest experiencing these travesties is through this co-op speedrun.