Badumsquish
ᗡ: 📶 📡
@Setsugekka
Hell no XD
Hell no XD
@Background Pony #991D
Careful, she’s a little too hot :P
Careful, she’s a little too hot :P
@dzamie
Sploosh :P
Sploosh :P
@Clever Clovers
@Background Pony #991D
As others have pointed out, it is indeed a real enemy. I couldn’t come up with stuff half as crazy as this game. The explicit picture of Twilight with the mushroom on her head is based on an Earthbound enemy too, the Ramblin’ Evil Mushroom (literally a mushroom with little feet that runs around) that has an attack that “mushroomizes” you. It puts a mushroom on a characters head that messes with their controls outside of battle (like pushing up can make them go left) and in-battle makes them sometimes randomly attack other enemies or even party members (so it’s like confusion basically). Hilarious part is if you go to a healer to get it removed, he pays you $50 since he wants the mushroom XD
@Background Pony #991D
As others have pointed out, it is indeed a real enemy. I couldn’t come up with stuff half as crazy as this game. The explicit picture of Twilight with the mushroom on her head is based on an Earthbound enemy too, the Ramblin’ Evil Mushroom (literally a mushroom with little feet that runs around) that has an attack that “mushroomizes” you. It puts a mushroom on a characters head that messes with their controls outside of battle (like pushing up can make them go left) and in-battle makes them sometimes randomly attack other enemies or even party members (so it’s like confusion basically). Hilarious part is if you go to a healer to get it removed, he pays you $50 since he wants the mushroom XD
@Dirty Bit
Put up a shield to block that scalding espresso :P
Put up a shield to block that scalding espresso :P
@Machiavellian Mythos
A connoisseur of fine things I see :D
A connoisseur of fine things I see :D
@Wayneponeth
Careful, she WILL get all over your shirt XD
Careful, she WILL get all over your shirt XD
@Clever Clovers
@Machiavellian Mythos
@Wayneponeth
@Dirty Bit
It’s a real trip. It’s super weird, but it’s not “lol so randum XD” weird. Like, it totally owns its weirdness if that makes any sense. It’s not super-hard either, because of the way the battle mechanic works. There’s no random battles, like you see enemies on the world map and when you get close they’ll come after you, and if you touch them a fight starts. If they get you from behind they get a first strike, and if you get them from behind you get a first strike, and if there are two enemies on the world map and you fight one, sometimes the other will run in and join the battle too. So you can game random encounters, like by luring one enemy away from another you can take them one one at a time. Also it has a thing where your health rolls down like the odometer in a car, and doing any healing immediately stops it and makes it roll up. So if you have 200HP, and you take 300HP from an attack, but you manage to use a 100HP healing item before it hits zero, like say it’s only at 40 when you use it, it’ll stop at 40 and go up to 140 and stop there. Or ending the fight before it hits zero stops your health at whatever amount it happened to be at when the fight ended. It’s super cool. Maybe a little dated by today’s standards, but still really cool. Undertale took tons of inspiration from it, like if you like Undertale you’ll like Earthbound :D
@Machiavellian Mythos
@Wayneponeth
@Dirty Bit
It’s a real trip. It’s super weird, but it’s not “lol so randum XD” weird. Like, it totally owns its weirdness if that makes any sense. It’s not super-hard either, because of the way the battle mechanic works. There’s no random battles, like you see enemies on the world map and when you get close they’ll come after you, and if you touch them a fight starts. If they get you from behind they get a first strike, and if you get them from behind you get a first strike, and if there are two enemies on the world map and you fight one, sometimes the other will run in and join the battle too. So you can game random encounters, like by luring one enemy away from another you can take them one one at a time. Also it has a thing where your health rolls down like the odometer in a car, and doing any healing immediately stops it and makes it roll up. So if you have 200HP, and you take 300HP from an attack, but you manage to use a 100HP healing item before it hits zero, like say it’s only at 40 when you use it, it’ll stop at 40 and go up to 140 and stop there. Or ending the fight before it hits zero stops your health at whatever amount it happened to be at when the fight ended. It’s super cool. Maybe a little dated by today’s standards, but still really cool. Undertale took tons of inspiration from it, like if you like Undertale you’ll like Earthbound :D