Interested in advertising on Derpibooru? Click here for information!
Help fund the $15 daily operational cost of Derpibooru - support us financially!
Description
I started this in August last year and only just now decided to finish it and render it lmao
Rendered with 9 4K renders @ 256 DoF samples
17 lights used in this scene (3 volumetric)
Rendered with 9 4K renders @ 256 DoF samples
17 lights used in this scene (3 volumetric)
Models used:Sunset Shimmer (compiled from multiple models):
- ReVAmped models by AeridicCore
- Hair and tail by AeridicCore
- Space suit (private model) by RexySeven
- Skydome
Particles used:
Right
There are some reasons to go way beyond 4K. For example, to see such intricate details, such as carbon fibers on the wing of a car that may look smudged in 4K, but will be kinda visible in 8K and crisp clear in 16K.
Beyond that, in my opinion, it’s a good way to explore and see what SFM can offer with such high detailed scenery. It’s also a really demanding task (especially on a laptop like I do) so it’s not something that should be prioritized over other major factors like lighting, posing, and scenebuilding, but it is certainly nice to have a detailed render of an a scenery that you put a ton of effort on.
I imagine but do you know than it’s not visible if you don’t have a screen for see it ? 4k is already a high definition , but maybe i’ve wrong ? But anyway good artwork x)
Edited
Because I like high definition pictures :^)
@RexySeven
aaaahhhh duct tape and WD-40 will patch that right up :^)
Excuse me, what?
don’t mind the cracks