The worst part about your work is – Sooner or later it’s gonna get noticed, and you’re gonna get an awesome, well-paying job at pixar or some shit like that. And while you’ll be happy, we won’t have our qt 3d pwnies.
And thank you guys for all the feedback. I had a bit of a crappy day yesterday (was away for like 26 hours when I posted this… Long day but I wanted to get this out before I hit the hay), so thanks for helping me turn that around! c:
Yeah. Really puts it all into perspective, here, you look at something like this and you go “this is fantastic, how can anyone do this” and then you check the artist tag and there’s the answer.
Revisions. Countless revisions. Untold man-hours of work, for months on end, tweaking minor things over and over until they were just right. It’s only a mystery because no one can picture themselves doing that.
But you did it, and you’re gonna keep doing it, and I salute you.
@Vortaxonus
Lots and lots of trial and error.
Watching tutorials on how to do certain things the best and most efficient way can help, but with enough trial and error you can figure that out eventually anyway.
That’s all there really is to it.