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Description
I think I’ve finished the anthropony conversion, at least for this version. The leg rigging still needs some work, and I need to re-rig the facial expression drivers.
I’m using Flilmic Blender colour profiling, and colour is hard, so while all feedback is appreciated, I ESPECIALLY would love feedback on that.
Series:
>>1365844
>>1365845
>>1365846
>>1365847 Here
Rendered in Blender Cycles.
Detailed asset credits available at tumblr source.
I’m using Flilmic Blender colour profiling, and colour is hard, so while all feedback is appreciated, I ESPECIALLY would love feedback on that.
Series:
>>1365844
>>1365845
>>1365846
>>1365847 Here
Rendered in Blender Cycles.
Detailed asset credits available at tumblr source.
Hopefully. Animations are a whole other layer of complexity that I’ve only scratched the surface of, but I am doing my work with being able to animate also in mind. But also I intend to keep doing stills with the assets I make, and release them if anyone is interested, when they are in good enough shape to do so.
Haha. Well it was time well spent, she looks lovely :). Do you have further plans for these? Like animations?
Thanks! I spent way too many hours on them. Especially the wings XD