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Thank you. I’ve tried to end it myself, I’m glad we managed to end it before it got really ugly. My apologies for the inconvenience.
Add “starbound” to your filters and stop complaining about it.
You don’t want to argue, yet you keep replying. Honestly, if you want to stop arguing, the only way to do so is to completely ignore any further messages and leave without responding. No one’s forcing you to be here but yourself.
I’m simply not arguing with you anymore. Starbound is still trash, even if you don’t like it my criticisms were valid.
All you said were the guns felt useless, which isn’t true. Most of my battles were won using ranged weaponry. Sure, it takes longer, but you’re able to do damage from a place your opponent can’t hit you. You sacrifice some damage for more range. Sure, Machine Pistols and other rapid-fire guns don’t do much damage, because they’re meant to be fired constantly, peppering the enemy from a distance. Oh, and the elemental effects help too.
I don’t remember asking for “Don’t read anything longer than 16 lines”. When you first started your “tl;dr” streak, there was seemingly (I repeat SEEMINGLY) no reason for it other than apparent laziness.
The way you constantly keep hating on it, the fact that you couldn’t believe people still like the game, and the fact that you can’t understand that your opinion has no real weight to it seems to prove that you think your opinion is something the fanbase should agree with.
There’s a difference in subtly insulting someone and accidentally insulting someone without any intention to. I’ve been trying to be civil, trying to get you to just stop insulting a game just because you don’t like it. You’re telling me to stop assuming things about you, yet you’re assuming that I’m trying to purposefully insult you. You called me “childish” for me wanting to make you feel what it’s like when someone ignores what you say. I guess whenever anyone wants to “fight fire with fire”, they’re being childish. Or is it again just me because I disaree with you?
How many times do I have to repeat this? I KNOW the Codexes aren’t the best way to build a world, but as I said, they’re OPTIONAL and tell SEPERATE stories that don’t directly relate to the main one. I already said they could’ve done better, but again, you seem to just ignore that part over and over, because, even when I try to give you some credit, you either can’t or don’t want to realise it.
Let’s put it at this: I can accept you not liking the game, I can even accept you hating it. I just think you shouldn’t just insult the game, especially when it’s on an image that Starbound fans will obviously see. It’s pretty much a cry for attention. Had you just posted your opinion in a non-insulting way, this all could’ve been avoided. Now, we can either both agree to be more mindful, or we can keep fighting until one of us decided to leave and not respond.
>Swing blindly
This is your assumption you keep repeating, you seem to think I’m some simple minded retard or something who can only handle games where you “swing blindly.” I already explained why the weapons were bad, but you ignored that like everything else.
>Or is it just because you don’t like 2D side-scrolling combat?
Another assumption. Stop doing that.
>Yet the moment I make a comment of only 16 lines, you decide it’s too long to even bother reading, and follow up with two comments full of stuff and expect me to go through the trouble of reading it.
BECAUSE YOU ASKED FOR IT. Don’t ask for something then complain when you get it.
>YOU stopped liking it, but you don’t speak for the entire community.
Never said I did. Stop assuming.
>You say there’s a rule about being a jerk, while you started with insulting the game for no real reason and calling people childish for disagreeing.
This entire time you’ve made baseless assumptions about me and subtly insulted me. I didn’t call you childish for disagreeing, that’s yet more of you twisting things around to fit your argument. When I called you childish, I explained why.
>This whole stupid paragraph about Codexes yet again
I already went over this so many times it’s stupid. You’re incapable of understanding, clearly.
Most of the reasoning was, again, mostly your opinion. Care to explain WHY you think Starbound’s combat is bad? Because it has weapons barely no one uses? Much like other adventure games, weapons you don’t need can be sold for money. Is it because spears, one-handed melee and ranged weapons require you to aim rather than swing blindly? Or is it just because you don’t like 2D side-scrolling combat?
Yet the moment I make a comment of only 16 lines, you decide it’s too long to even bother reading, and follow up with two comments full of stuff and expect me to go through the trouble of reading it. If you can’t read a comment of 16 lines or more, you can’t expect me to read two ridiculously long comments in a row. YOU stopped liking it, but you don’t speak for the entire community. Want it changed, go complain on the forums and hope the developers see it. They only do what the fanbase wants them to do, so the end result is what the fans want, and you just were that small percentage that didn’t want it. That doesn’t make it a bad game.
You say there’s a rule about being a jerk, while you started with insulting the game for no real reason and calling people childish for disagreeing. Nice job there. Again, I can accept criticism, as long as it’s not purely opinion-based by someone who’s unable to say ONE good thing about the game. I already admitted that the game isn’t perfect (four times now, at least) and that it could do with some improvements (like the main story, it could’ve been told differently, but considering there’s no voice-acting, there’s no other way other than text and, again, the Codexes in villages are OPTIONAL and don’t relate to the main story, it’s just world-building, like what Bioware does in their games, adding backstories that are there, but not mandatory knowledge), but you seem to have ignored all that. Again, why are you still replying if this bothers you so much? How many times do I have to repeat myself
But I very clearly explained my reasoning, it’s not my fault you can’t comprehend that. I say no positives about Starbound because I see no positives in Starbound. It deserves the insult.
>You refuse to read long comments
I READ A BUNCH OF THEM. Dear god, how thickheaded are you? I get tired of this pointless argument and tl;dr a couple messages you make and suddenly WOAH, I REFUSED TO READ ALL LONG COMMENTS. Again, you’re twisting things to fit your argument. I have nothing positive to say about Starbound because I see nothing positive about it. They took what could have easily been one of my top favourite games from the concept stage and made it into one of my most disliked by 1.0. That’s quite an achievement.
Also wow, those last few lines. Isn’t there a rule on this site about not being a jerk? “hurr hurr only your friends will like it.” Yeah, you’re petty and childish. You can’t accept criticism and anytime someone says something you dislike, you find some excuse to ignore it.
Except game reviews don’t focus on ONLY the negative things. They compare the good parts with the bad parts and come to a conclusion. YOU however, refuse to see ANYTHING good about it. I already said that the game isn’t perfect and could definately be improved, but insulting it is completely unfair. With reviews, they at least explain WHY it’s bad and don’t just say “it just is”. You just say the game is bad because it’s not to your liking.
Name ANY game you like, and I assure you, I can use similar criticism to call it garbage.
You call me childish, whereas you refuse to read long comments or to see anything good in a game that you don’t like. I can at least admit no game is perfect, but you can’t seem to say anything positive about it. You’re so absorbed in your own opinion that you can’t look past it anymore.
Also, if arguing with me is pointless to you, why are you still replying? Why don’t you just click away without responding? From three pages full of arguing, I doubt anyone will want to comment here anymore. If you’d just stop now, you won’t get anymore notifications. You can just click away without a word and you can go make your completely negative review of it that no one’s going to like other than the few friends that you’re asking to like it.
This is exactly what I mean when I say you can’t handle criticism. You can’t just decide what criticism is or isn’t valid, by your standards, no criticism of anything is valid. Go look at any game review and you’ll see them talking about similar things. I’m not talking just Starbound reviews either. People talk about mechanics, story, characters, setting, combat, etc in the same way I did mine. Did you even read what I said? The ONLY reason you’re saying my criticism isn’t valid is because you don’t personally agree with it.
@ObliviaTheChangeling
If you’re going to be a petty child about this, you can just stop right now.
I have stepped back and took an honest look at this game. When 1.0 came out, I set aside my issues with it and it’s developers and gave it a serious, honest play. I wasn’t even recording for most of it because I didn’t expect it to be so bad I’d end up trying to review it. I can’t even fit all the issues I have with the game into a reasonably length video because there’s so many problems and I’ve gone over most of them here already. Don’t talk about bias, because your own bias is completely blinding you to the actual issues there are with this game. Hardly anything I said was straight up opinion, I explained my reasoning and you still ignore it, JUST LIKE I KNEW YOU WOULD. So what’s even the point? No matter what I say you’re just going to cry and cry and cry that I think this trash game is trash. I could give the single most unbiased opinion on it and you would cry that it’s my biased opinion if it was something you disagreed with.
Most if not all of your “criticism” was based either mostly or entirely around your opinion, not giving any real explanation as to why you think that way other than “It’s like that because it just is”. The yes-or-no questions were because I prefer short answers. I expected you to answer the questions objectively. I never asked if YOU thought the game was fun, it’s more than obvious you hate the game and all it stands for, I asked if you thought it could be CONSIDERED fun, to which the answer is always “yes”. Not to mention that you saying that the game is playable was something I agreed with, therefor, not everything you said was wrong. You were just to absorbed in your own opinion.
I said “tl;dr” to make YOU experience how it feels when someone ignores whatever you say. It’s called “a taste of your own medicine”.
Right, because one person who used to like it suddenly doesn’t means the game became terrible. Because a few small things changed that didn’t even matter in the long run, the game is suddenly complete trash? That, again, is your opinion making it impossible to look at it objectively. If you want to review this game, you need to be able to look at it without your opinion clouding your judgement. If you only complain about it in a biased, opinionated way, you’re a terrible reviewer.
Again, the game is not perfect and could definately be improved, but calling it trash just because you stopped enjoying it is completely unfair.
You obviously can’t accept criticism because you haven’t on a single thing I’ve said. Not all of it is opinion based. You don’t get to decide the direction of the conversation because you don’t like what’s being said. It’s like your stupid questions earlier “Answer yes or no only.” That was a clear setup to go “nu uh, you’re wrong!” Case in point the “Is it fun?” question. I said “No” because it seemed like a direct question to me. “Wrong. Lots of people find it fun.” Oh, so by following your rules, I’m wrong no matter what unless it’s in agreement with you.
Skyrim is also bad, but that’s a whole can of worms I don’t feel like opening right now.
Also it’s hypocritical for you to cry about tl;dr when you immediately do it yourself afterwards.
Was I not part of the target audience for Starbound? Oh wait, I was and I dislike it, so by your logic it’s a bad game. Glad we could finally agree on that.
How many times do I have to repeat this? I can take criticism, as long as it’s not purely based on opinion (which doesn’t qualify as good criticism). I asked for you to name one, and ONLY one example of criticism that isn’t based entirely on your opinion. I asked for one to just keep it simple, rather than writing a whole book.
I don’t like Skyrim because it’s set in an ancient fantasy world with dragons that doesn’t expand endlessly.
I utterly despise that game and any other game made by Bethesda for that matter, but I’m not going around saying it’s bad. I keep it to myself because I know other people enjoy it.
If the targeted audience enjoys it, it means the developers did their job right, which in turn means it’s a good game. A bad game means the target audience doesn’t like it.
Edited
See? Exactly my point. Can’t take criticism.
Bad game is still bad.
tl;dr
You complain that I write walls of text that are too long for you to read, and you put TWO walls of text one after another? I asked for ONE complaint that isn’t based solely on your opinion, I didn’t ask you to write a whole list of things (most of which, again, are just your opinion).
Also, why is there crafting time on everything you craft? This isn’t an MMO, why do they need crafting times? What reason is there for this to exist?
Building can be slow and tedious even with a fully upgraded Matter Manipulator, which the manner for upgrading is lazy too. They just make an item and throw it into random loot rather than it feel like an achievement for upgrading, it’s more like a chore. Flattening a Barren planet with a fully upgraded Matter Manipulator is slow due to the rocks and you’re going to be spending forever just to flatten an area before you even start building. For that matter, water drains unless there’s a background, so I can’t build a nice looking lake, it has to be some dirt hole in the ground.
NPCs that join your ship don’t seem to have any real function besides following you to fight stuff or one that will set your crew’s uniforms for you (which disappointingly doesn’t have the option to change their headgear as well, so you can’t make a full costume for your crew to fit in with you.) Some crew NPCs will say they increased fuel efficiency by 10% but I can’t even tell if that’s flavour text or genuine. Especially since every time I go on the ship they tell me that and I had at least two NPCs doing that.
You also seem to not fully understand the severity of the time wasted on the removed content. Not everything will make it into a game, I understand that. But each thing removed represents time wasted that could have been better spent and we’re talking about over 1200 things removed. You keep citing the fact they listened to player feedback (I’m not sure when this happened as they never listened to anyone I was aware of) but that’s a whole problem in itself. While taking feedback is a good thing, you can’t completely let the players control the direction of development either. Take World of Warcraft for example, people have been begging and pleading for years for a playable Murlok race even though that makes absolutely ZERO sense in the lore of that universe. You can’t go with everything that’s suggested or else you wind up with situations like Starbound with an absurd amount of development time wasted and little to show for it.
There’s also the whole issue of them saying the game would be “Dark and Mature” and that’s not how the game feels at all. You bring up themes and stories within the game (again, which are all confined to books in containers) but that stuff isn’t on the surface. I play the main story and I see stupid cutesy penguins fixing my ship. It’s unavoidable. Including a segment of story that could be dark doesn’t mean the whole overall game is dark. For comparison, Spaceballs is a comedy with the villains plans to steal all the oxygen from a planet, which would result in everything on the planet dying. The whole movie is lighthearted fun despite the fact that billions of people could potentially die. The overall tone of Spaceballs is a goofy comedy. Legend of Dragoon is a rather serious story of an evil being that had enslaved humans from 11,000 years ago returning to become the god of destruction and destroy all life so life can begin again and it has fun, lighthearted and silly moments. I use both as examples because it shows how the overall tone remains the same despite elements that contrast everything else. Starbound is a game that was supposed to be “Dark and Mature” hides all those elements in books and never really shows you how it’s dark and mature, instead it shoves the game full of silly penguins and alpaca people and general silliness.
Hell, I could go into how lazy the tech is distributed too, but I’m sick of talking about this. This is why I didn’t want to get into this stupid crap again and was just tl;dr-ing everything. Because now I’ve wasted so much time writing this wall of text and I know, I KNOW you’re going to refute and ignore and handwave every single point like every other time and just say the same useless crap you’ve been saying since the start “THAT’S JUST YOUR OPINION! IF YOU DON’T LIKE IT, UNSUB THE IMAGE, BLOCK THE TAG AND LEAVE!” You’re not going to accept a single criticism of this game because you’ve already proven yourself incapable.
Seriously, watch Tweed’s Starbound videos.
You act as if I haven’t read your other massive walls of text, I only started tl;dr-ing when I got tired of fighting with you. I gave my reasons, I pointed at legitimate problems and instead you handwave them or insult me and make assumptions to fit your argument. Why should I waste my time arguing with someone who can’t handle criticism and instead just makes things up about me?
@ObliviaTheChangeling
Most of your replies have stupid assumptions about me, just like the quote above or in the very comment I’m replying to now.
You want facts?
Starbound’s story is very lazily implemented and simple. Never before have I played a game with a story that just threw 99% of the important story info into a book and called it a day. I’m not talking about background lore either. Besides Earth getting destroyed at the very start, you’re never shown the danger or effects of The Ruin and Esther tells you the absolute bare minimum.
The main story has two types of quests: Click things and do a dungeon. Every boss in this game is locked into a preset dungeon, I can’t say for sure, but this gives me the impression that these bosses would break horribly outside the perfect environments in which we face them. For what’s supposed to be an open world sandbox game, they’re really keen on locking you into an arena you can’t modify in any way to do boss fights.
Asra Nox is a poorly written villain in the same vein. All the info that you need to know about her is just thrown into a book. While her goal is to genocide all the non-human races, there’s no explanation I’m aware of for why she doesn’t think The Ruin will destroy humans too. Don’t give me that “She’s brainwashed” crap without a source for that. Your own assumptions do not count. She also seems very pointless as a character for the fact we only see her three times and seems to serve no other purpose than to be a minor antagonist for the sake of having a minor antagonist.
While doing the main story, there’s no sense of uniting the races. After defeating The Ruin, the Cultivator says something along the lines of “you have begun to spread peace through the universe.” Not an exact quote, I can’t remember and honestly don’t feel like looking it up. Point is, that seems like a throwaway line that the devs probably thought was necessary for some reason.
Florans: You join the hunt, meet an NPC with no authority in their society and are never shown how relations between Florans and the other races change.
Hylotl: You save the Library dude and (if I recall correctly) he wants to repair the library to it’s former glory. You never see this happen and you never see how Hylotl relations are affected with the other races.
Avians: You go to a temple, meet quite literally a stupid birb who stumbles his way through the dungeon. Nothing of any significance seems to happen here. You are never shown how Avian society changes (this would be a big one considering followers of Kluex hated non-believers and supposedly an Avian player was a non-believer.)
Apex: You show up just in time to assist in an assault on Big Ape’s compound. Big Ape turns out to be a hologram and you destroy it. You never see how Apex society changes due to the toppling of their authoritarian, Orwellian government.
Glitch: Some guy at a castle is attacked by a bone dragon. Just like the other races nothing changes for the Glitch in the slightest.
There’s only three types of NPC quests:
>Rescue or find person and return them home
>Kill a bad guy or group of bad guys
>A combination of the above two (which I’m not counting as a separate type of quest)
>Exchange items between a dozen NPCs. Often involves simple crafting and sometimes involves killing a monster.
If the questing system is going to be so lazy, it makes me wonder why they’d even implement it in the first place.
The combat is janky and irritating. Guns feel useless as all melee weapons seem to be more efficient for doing damage, but even then you can’t just swing the weapon normally. The weapons that require wind-ups are particularly annoying as I have to retreat 30 miles (not literally, that’s called a joke) so I don’t get murdered by whatever I’m fighting while my character slowly winds up. Swords are also annoying to a lesser extent for the fact fighting with them seems to be stuck in a special animation or something, again rather than just swinging normally.
Because of the bad combat, the boorishness of exploring is compounded by the fact that you have to stop every 3 seconds to fight a monster that simply will not leave you alone. You can try running past them, but they’ll follow until they get stuck on something. Birds particularly are bad for this as they will NEVER stop following you and they rarely get stuck on anything.
On the subject of exploring, there’s not a whole lot to see after you visit each biome type once or twice. During my 1.0 playtime, I ran across the same floran village on different planets no less than a dozen times, same goes for the Glitch castle dungeon that’s mostly underground, etc, etc. There were a bunch of towns and dungeons I kept running across on different planets. There’s minor changes in them, but nothing significant. This is especially a problem since the meat and potatoes of this game was supposed to be the exploration. Maybe making a universe with unlimited randomly generate planets wasn’t quite such a good idea when there’s not enough content to fit 100 planets. There’s also obvious ideas they seemed to not even consider such as space stations, cityscape planets (both of which could have numerous variations I’ll get into in a bit) and the homeworlds of each of the other races.
Cityscape planets alone would add a whole lot of life to the feeling of the game. You can have slums or upper class type areas, you could have the devastated ruins of a city after some disaster, maybe nuclear war or a zombie apocalypse, you could have a cityscape planet entirely run by a crime syndicate or a sort of a utopia. From those ideas alone you could make relevant quests and background storylines. Back to the Story for a moment, why don’t each of the races have their own storylines for questing? The choice between races is entirely cosmetic so there’s no real reason to make a new character. Anyways, back to the topic at hand, Spacestations. In the same vein as cityscape planets, this could offer a variety of different types of spacestations. You could have your normal one, dilapidated and abandoned, one that could have been raided by pirates or inhabited by some sort of horrible mutants or perfectly intact and strangely abandoned.
Moons are also underutilized, being reserved solely for mining fuel (which brings me to another story point but I’ll get to that in a minute.) Back in Early Access there were moon colonies. Now there’s on oxygen on Moons, but why not put biodomes on them? Barren planets meant entirely for building on don’t truly change when you build on them. It never rains or snows, you can’t get peaceful monsters to spawn, the background, music and atmospheric sounds are always desolate even if you build a colony on it.
The fuel ghosts awaken when The Ruin destroys Earth, right? Why? Where do they come from? Does stopping The Ruin stop them?
If you’re not going to read anything I say, why would I read anything you say? If you’re going to talk, you should at least be willing to listen to what another has to say instead of “I’m too lazy to read anything with more than four lines of text”.
I just said that I CAN accept criticism, as long as it’s not completely based around an opinion. Starbound’s story is less than original, I get that. But calling something “boring” or “laughable” is, again, pure opinion. Heck, ANY “proof” you have is more opinion than fact. Name one bit of criticism (and just ONE, not a whole essay) that is not at ALL based on your opinion, is not biased and is something everyone can agree on.
The game is not fully based around the story. Like ALL Sandbox games, it’s about exploration and building, with the story just being for those who want a little more.
If you really want to end this, either state your opinion without insults or keep it to yourself. No one likes a guy who can’t dislike a game without insulting it.
tl;dr
I gave my reasons, I explained what was wrong with the game, you tried defending genuine flaws and can’t accept criticism. It’s my opinion that Starbound is a bad game based on the facts about it’s gameplay and implementation of it’s mechanics and what can laughingly be called a “story.”
You weren’t being civil because rather than stating your opinion in a civilized way, you had to insult the game. I can accept criticism that doesn’t revolve entirely around “I just don’t like it that way”, which is something all your criticism seems to do “Starbound’s storytelling is boring” something can only be considered boring in someone’s opinion. Sure, it’s a little tedious, but you saying it’s boring is not a fact and doesn’t count as criticism.
Starbound isn’t perfect, I get that, but calling it “trash” or “garbage” is going too far. Like I said, I don’t like any games made by Bethesda, but I don’t go around insulting Skyrim and calling it one of the worst games ever just because I don’t like it. I either put it in a way that’s not insulting or I keep it to myself. Again you seemed to not be able to do anything except insult something you don’t like, just because you see a penguin.
You want to be a game developer? Don’t make me laugh. As I said before, the way Starbound is now is because the developers listen to what the fans want. If you develop a game purely on what only YOU want, chances are only a small group of people will play it. Starbound is a game about exploring worlds, doing whatever you want. That’s what a sandbox game is. The fact that there’s hints of a story in there is what motivates you to keep making better stuff. I don’t play Starbound for its story, I play it to see how much I can build. There’s quite literally a limitless galaxy in there.
If you think Starbound is ripping off No Man’s Sky just for using a similar story, then just about ANY MMORPG is a ripoff of eachother, as all MMORPGs have the story of your character traveling the land/galaxy to fight some force of evil or become said force of evil, more often than not with your character making friends along the way.
How am I not being civil? I gave my opinion and you’ve been arguing with me since then. You can’t even accept the slightest criticism of Starbound, nevermind all it’s genuine and glaring faults. Why continue to pointlessly bicker with someone who can’t even accept the possibility of even the slightest fault with this game?
I’m looking to become a game developer and Starbound and everything about it and it’s development is a shining example of what not to do. It’s genuinely amazing Starbound has as positive of a reputation as it does. I don’t call it “2D No Man’s Sky” for no reason. Just go watch Tweed’s videos on the game, not that I think you’ll actually listen to what he has to say.