Scubaloo!
Here is another piece I’ve been working on for a while. It was fun and hard. Volumetrics are fiddly, and trial and error can take a while with a scene that takes hours to render. Also, the 2.79 cycles denoiser is magic, but it does not handle volumetrics well at all. I’m really looking forward to 2.8′s principled volume shader.
Naughty version is here
>>1678376